hqfinal
Nov
25

News!

We know it. Long time ago you’ve been waiting for news about us and we owe you more than an explanation. For better or for worse, our policy has always been from the very beginning to be focused on the creation of the commemorative 25th anniversary edition of one of the best dungeon crawler boardgames in history.

When in November 2013 we told you that we had little time to fulfill de project, but still we could have the game ready for Christmas 2014, we really didn’t know how many problems we’d have to face. Everything started with kickstarter, which delayed the project a whole month until the relaunch of our crowdfunding.

Believe me when I tell you that we did everything we could to adjust and keep the schedules to avoid further delays. We even gave up our holidays, but there are still many pieces of the puzzle that have to fit, and we are not willing to let haste to affect quality. We want this product to be really special, and if we have to miss a promise, we prefer it to be one which you’ll forget as soon as you’ve got your game at home.

No, unfortunately we won’t make it for Christmas. The project is operating in a smooth manner and we’re really on the final sprint, but as hard as this is for us (and believe us, we are less than enthusiastic to let Christmas season go) it’s precisely now when we must walk a fine line, taking care of the last details on the production of your HeroQuest materials.

It is still not possible, however, to give any date for when everything will be ready, but instead we are going to offer you an image of the project’s current status, which will be kept up to date in our next frequent updates:

Progress

As you can see, the basic rule book and the heroic rule book are almost finished. The adventures are really advanced, and the remaining job is mainly literary. Regarding the miniatures and scenography, they are practically completed by now and we have the warehouse filled with boxes waiting for the game to be finished.

The illustrators are flating out, finishing the illustrations until they’re completely satisfied for the rules and adventure book layout to be started. The printing and of course de handling and sending are at 0%, but as we’re committed to working with companies within the national territory, once we’re started everything will move very quickly.

You won’t have to wait for too long to hear about us. In a few days we’ll start publishing some videos about the main aspects of the rules so… Resist! The waiting will be well worth it

Tienda Gamezone
Jul
16

You can fulfill your pledge

At the end of March we are going to send an email to all our bakers to start the transition from crowdfunding platform “lánzanos” to our own online shop, where we’ll manage all shipments. Well, if in that moment we asked you to check your account’s information in gamezoneminiatures.com, now it’s time to complete the process by confirming the pledge level you want for Heroquest 25º Aniversary and the add ons in the huge parcel that you’ll receive at home.

You only have to visit the online store with your baker account, click the Heroquest section on your left and add what you want. We have created a customized coupon on the exact amount each baker paid through “Lánzanos” and if you change or add nothing, the only thing you’ll have to pay for will be the shipping costs, calculated according to method of delivery and size you choose.

Jul
16

Miniatures and concept art

This weekend we had a great time during Desafío Wargames convention in Zaragoza. We are glad we have been able to meet many of you and to know your impressions to the last miniatures and concept art we´ve been working on first hand. It’s been amazing, but we could´t come back to the dungeon without sharing with you all the videos about unpublished material we are preparing for the event…

Sello carta
Jun
25

No one said it would be easy

Three months ago we went into radio silence in quite a sudden and unexpected way. The process of putting to work the reward manager for the Lánzanos campaign at our online store has been (and still is) a real torture and the attacks against the heroquestclassic.com server succeeded in ending our patience.

The team in charge of developing the HeroQuest 25th Anniversary Edition, the game, the drawings and the miniatures, has been kept completely apart from all these problems for their own sanity (we all are draining our mind points to the max), and during this period of time we have made great progress in the game production. We have dozens of new illustrations, we have finished quite a bunch of miniatures and we are about half the way of the trial-and-error process of refining their models, although we are taking giant leaps in some areas such as getting maximum value from the 3D printing technology we are using to get the final moulds.

Everything goes just fine, but there is an event, a disturbance in the Force, that has forced us to leave this creative confinement. As many of you already know, next week will take place at Zaragoza the Desafío Wargames weekend (on June 28th and 29th), an event we will be attending to show you a preview of the current state of things, but, contrary to what you might have heard here and there, we won’t make any physical display of the game or its components.

We would really love to have everything done by then and take the rest of the summer as well-deserved vacations, but that is just not possible. We still have plenty of work ahead of us and we feel it is not appropriate to show you just a small portion of it. What we will show you at Zaragoza is a new video, a huge update of the current work in which you will be able to see the current state of things.