Our crowdfunding campaign is coming to an end. The time for stragglers to join the group of more than 4.000 backers that have trusted us will end in little more than 10 hours, so tell your friends and spread the word. There is no turning back… HeroQuest will celebrate its 25th anniversary with the best tribute we could possibly think of: filling our sunday afternoons again with magic and adventure, facing orcs, skeletons and gargoyles, searching for treasures and avoiding traps.
There is still plenty of work ahead of us, but before returning to the dungeon to use our whips on the backs of sculptors, illustrators and hardcore players, there are some issues we want to discuss with you:
- The campaign will end today, at 11:59 pm Spanish time, but don’t wait to the last minute! Lánzanos online servers will be grateful for that.
- This is a good time to remember the three editions that will be released, how will shipping costs be handled with and the way to redeem them for gift vouchers in the yet-to-be official HeroQuest store.
- Speaking of shipping costs, we are very close to get them even better, so stay tuned for next week’s update with all the info about the system we will use to confirm your orders, shipping costs according to the volume and delivery address, and the name you want written in the game’s box.
- We have made a comparative study with all three pledge levels of this Funder Edition, which you can use to see at a glance all the content of the basic box, the 15 heroes pack and the 55 unlocked rewards.
- We have also improved the Spiders Pack available as an optional add-on, to include two more Spider Eggs pieces without rising its price. This way, Level 3 pledgers that purchase one of these will have 9 spiders, its Queen and 4 egg sacs to create a really scary nest.
- And last but not least to finish this bunch of mini-updates, we want to reveal a little secret about the captives (Level 3 rewards). You have surely noticed that two of them are chained to a wall section, so some of you wondered if the heroes should drag them all across the dungeon to rescue them. The answer is no. The knight and the female prisioner (whose miniature will be in a different pose from that showed in the illustration) will both include an extra set of arms to quickly swap them after being freed thanks to a couple of tiny neodymium magnets. This peculiarity has been in our sculptor’s mind from the beginning and, with a bit of luck, we will be able to show you the result on the actual minis soon enough.